The Elder Scrolls V – Skyrim: Update 1.5 jetzt auch für Konsolen

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Vor gut zwei Wochen veröffentlichte Bethesda den Patch auf Version 1.5 für den PC, jetzt können auch Konsolen-Spieler von den zahlreichen Änderungen profitieren. Das The Elder Scrolls V: Skyrim Update 1.5 landet jetzt nämlich auf der Xbox 360.

The Elder Scrolls V – Skyrim: Update 1.5 jetzt auch für Konsolen

Ab sofort können Besitzer der Microsoft-Konsole den Patch herunterladen, die PS3-Version folgt wohl spätestens morgen. Das Update 1.5 integriert eine handvoll neue Features in Skyrim, unter anderem gibt es nun Killcams für Fernangriffe un Zauber, zudem hat man neue Kill Moves und Animationen eingebaut und auch ein paar grafische Verbesserungen vorgenommen.

Darüber hinaus haben die Entwickler eine umfangreiche Liste an Bugs beseitigt, die kompletten Patchnotes findet ihr unten. In den kommenden Wochen und Monaten soll es übrigens “aufregende Neuigkeiten” zu geben, vielleicht erwartet uns auf der E3 im Juni ja die Ankündigung des ersten DLCs.

NEW FEATURES

  • New cinematic kill cameras for projectile weapons and spells
  • New kill moves and animations for melee weapons
  • Smithing skill increases now factor in the created item's value
  • Improved visual transition when going underwater
  • Improved distance LOD transition for snowy landscapes

BUG FIXES

  • General crash fixes and memory optimizations
  • Fixed issue with Deflect Arrows perk not calculating properly
  • In “A Cornered Rat,“ the death of certain NPCs no longer blocks progression
  • Fixed issue where Farkas would not give Companion's quests properly
  • Fixed crash when loading saves that rely on data that is no longer being loaded
  • Followers sneak properly when player is sneaking
  • Fixed issue with weapon racks not working properly in Proudspire Manor
  • Arrows and other projectiles that were stuck in objects in the world now clean up properly
  • Fixed issue where “Rescue Mission“ was preventing “Taking Care of Business“ from starting properly
  • Fixed issue where certain NPCs would fail to become Thieves Guild fences
  • Fixed issue in “Diplomatic Immunity“ where killing all the guards in the Thalmor Embassy before starting the quest would break progress
  • In “Hard Answers,“ picking up the dwarven museum key after completing the quest, no longer restarts the quest
  • Killing Viola before or after “Blood on the Ice“ no longer blocks progression
  • Fixed issue where Calixto would fail to die properly in “Blood on the Ice“
  • In “Waking Nightmare“ fixed occasional issue where Erandur would stop pathing properly
  • Fixed issue where letters and notes with random encounters would appear blank
  • Fixed rare issue where dialogue and shouts would improperly play
  • Lydia will now offer marriage option after player purchases Breezehome in Whiterun
  • Fixed issue where if player manually mined ore in Cidhna Mine, jail time would not be served
  • Fixed rare issue with skills not increasing properly
  • Fixed issue where the Headsman's Axe did not gain proper buff from Barbarian perk
  • In “A Night to Remember“ it is no longer possible to kill Ysolda, Ennis or Senna before starting the quest
  • Fixed issue with the ebony dagger having a weapon speed that was too slow
  • Fixed issue with “The Wolf Queen Awakened“ where backing out of a conversation with Styrr too soon would block progress
  • The third level of the Limbsplitter perk now properly improves all battle axes
  • Fixed a rare issue where Sanguine Rose would not work properly
  • In “Tending the Flames“ King Olaf's Verse will no longer disappear from explosions
  • Fixed issue with frequency of first person kill cameras
  • Underwater effects now display properly
  • Fixed issue where sun would not appear properly after fast travel

Patch

Weitere Themen: Skyrim: High Resolution Texture Pack, The Elder Scrolls V: Skyrim, The Elder Scrolls 5: Skyrim Patch 1.4, Bethesda Softworks


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