Aliens - Colonial Marines: Neuer Patch für die 360 Version

Maurice Urban

Gearbox hat einen weiteren Patch für Aliens: Colonial Marines veröffentlicht. Xbox 360 Besitzer werden mit einigen neuen Bugfixes und Verbesserungen versorgt.

Aliens - Colonial Marines: Neuer Patch für die 360 Version

Der Patch ist vorerst nur für die Xbox 360 Version des Spiels verfügbar, wird demnächst aber auch auf der Playstation 3 und dem PC landen. Adressiert werden unter anderem einige Fehler bezüglich des Koop-Modus und das Verhalten der KI-Charaktere in der Kampagne.

Die kompletten Patchnotes findet ihr unten bzw. im Gearbox Forum. Aliens: Colonial Marines ist ab sofort für PC, Xbox 360 und PS3 erhältlich, eine Wii U Version ist angeblich auch noch geplant.


  • Addressed an issue that could sometimes cause co-op player revival to not work under certain circumstances.
  • Addressed issues with players not spawning into a level properly.
  • Fixed a marine player invincibility exploit.
  • Resolved several instances where players could walk or fall outside of maps.
  • Fixed an issue that could cause localized text to sometimes display incorrectly.
  • Addressed an issue where weapon ammunition was not always highlighted properly.
  • Addressed some issues where multiplayer / co-op clients could see interactive objects displayed in a different state.
  • Fixed a bug affecting voiceovers with the Firing Range bonus content.
  • Addressed an issue where Ripley’s Flamethrower (bonus content) would sometimes fire continuously without player input.
  • Addressed a rare issue that could cause Achievements to not unlock properly.
  • General user interface improvements.
  • Miscellaneous bug fixes.


  • Addressed some issues that could cause improper warping for co-op players.
  • Various tweaks to address instances where NPC characters would not always properly navigate to objectives.
  • Added safeguards to prevent players from using a weapon in the weapons-suppressed portion of “One Bullet.“
  • Modified Bella and Reid’s behavior in “No Hope in Hadley’s“ to prevent them from spawning at the wrong point.


  • Fixed issues that could clients to report inaccurate results and statistics.
  • Addressed instances where a map would appear to “pop in“ when loading into a new match.
  • Addressed an issue that was could cause stutter when opening the multiplayer scoreboard.
  • Switching profiles while in a lobby now returns players to the title screen immediately.
  • Multiplayer teams should now correctly auto-balance between rounds.
  • New Xeno appearance customization added.

Via: Eurogamer

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